Entombed Sentinels
The Venomous Abyss. Not saved yet: showing the default notes.
- Fight Style
- Council / split raid on two bosses, one intermission
- Recommended Setup
- 2 Tank4 Healer14 DPS
- Required Utilities
- Magic dispels, mobile immunities for orb pickups
- Hero/Lust Usage
- On pull
Split (2-Group Encounters)
Comp-dependent (Warlocks, Shamans, etc.). Treat it as a starting shape, not a fixed formula.
Everyone in the active 20 is placed.
Mythic Vitriolic Stasis Intermission Mythic Blood Venom Puddles Mythic Blood Venom Puddles After Intermission 2 Mythic Shifting Protovenom Circles
Toxic Droplets — Available Immunities
Rotated live by the raid leader, not pre-assigned. Everyone in the active 20 who can immune a soak.
- TriarivsFrost Death Knight
- TyronbigadinProtection Paladin
Intermission Mini-Game
| Your Orb Count | What You Do |
|---|---|
| 3 green | Stand still, ping yourself |
| 1 green | Hunt down whoever's pinging |
| 2 green | Meet between the two bosses |
Fail-safe: Raid Leader can call people out from raid frames — they show individual orb counts.
Strategy notes
Shifting Protovenom (Phase 1): 8 random players get a circle. Two circle-players touching each other clears it harmlessly; touching a non-circle player triggers an eruption — heavy damage plus a knockback for both. Pre-spread every time it's cast, and be ready to run to the other group if no partner is nearby.
Venom Coagulation: give this add extra kill priority on every 2nd set — it spawns right before the intermission, and you don't want its damage pulsing during the mini-game.
Floor management: use a consistent, planned pattern for where Blood Venom puddles land — a messy floor turns a survivable Protovenom or a rough Toxic Droplets soak into a wipe.
If DPS is uneven between the two bosses, balance their HP before the intermission by adjusting who's assigned to attack which boss — not by pausing DPS.
Closing the fight: once the intermission clears, it's the same Phase 1 loop repeating. No new mechanic — pre-spread, keep the floor clean, use immunities on the hard sets, solve the mini-game the same way every time.